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NPC Generator

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Advanced [show]


Kilvar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his scythe always slung over his shoulder. He is bristling with hidden weapons, mostly scythes and morningstars. His golden hair is kept up in a ponytail inside a deerstalker hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Kilvar studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted divine powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted, Artistic. Flaws: Mundane, Lazy. Bonds: Criminal record. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Kilvar Durthane, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)12 (+1) 12 (+1)14 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his rapier ready. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Artistic. Flaws: Addict, Insane. Bonds: Slave. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Arannis Qualanthri, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Makaria Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She carries a battered spear and tarnished ceremonial dagger as well. Her purple hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Makaria studied abroad. Through the years after Makaria was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Makaria's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Makaria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Guardian, Job. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Makaria Cacophony, Female Tiefling Ranger 12
Medium (6'2") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)19 (+4)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Azurite (6 gp). Deep blue spinel (300 gp). Black star sapphire (500 gp). Zircon (40 gp). Jade (80 gp). Brown diamond (5000 gp). Amber (80 gp). Golden pearl (80 gp). Banded agate (6 gp). 1 Minor magic item.


Social Check DCs


Andram Silence, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.

History: Andram was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Bookbinder.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Opinionated, Justice. Bonds: Job, Rich, Adventurer. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Andram Silence, Male Tiefling Fighter 6
Medium (6'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 4000 sp. Lapis lazuli (4 gp). Hematite (4 gp).


Social Check DCs

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