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NPC Generator

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Advanced [show]


Forcas Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He is bristling with hidden weapons, mostly axes and morningstars. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Elven culture. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Racist, Addict. Bonds: Criminal record, Immigrant. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Forcas Ambition, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He has cinnamon fur. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. Tree was born on a far eastern plains where he grew up under the tutelage of his father, an expert Miner. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tree Timber, Male Tabaxi Druid 15
Medium (5'4") Tabaxi, Lawful Evil (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Arcana +8, Stealth +9
Senses Passive Perception 10
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Obsidian (4 gp). Zircon (50 gp). Golden yellow topaz (1600 gp). Azurite (4 gp). Carnelian (50 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Black opal (400 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Blue diamond (7000 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly orange, has prominent grey streaks. His yellow eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Great Of Claws, Male Tabaxi Commoner 13
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Fire opal (700 gp). Violet garnet (1500 gp). Rose (80 gp). Blue sapphire (700 gp). Malachite (5 gp). Deep blue spinel (1500 gp). 1 Medium magic item.


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and he perpetually has his flail ready. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: Manfred hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Enemies, Criminal record. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Manfred Reid, Male Human Commoner 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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