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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Torbera Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She carries with her a set of greataxes on her belt, each one with a sapphire on the hilt. Her red hair has been sun bleached extensively. She has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Torbera Glanhig, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)18 (+4) 11 (+0)10 (+0)
Skills Arcana +6, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow feathered hat and yellow clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and he feels threatened by others

Ideals: Professionalism. Flaws: Depressed, Fearful. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Madden, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40 pp.


Social Check DCs


Oloric Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the east to a Performer, Oloric learned a great deal about his father's area of expertise. His childhood dream was to be a Architect, but he was a colossal failure. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To be a Architect again; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Enemies, Job, Religious. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Oloric Torunn, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown cloak. His yellow fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Cloak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Gifted. Bonds: Job, Military, Rich, Adventurer. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Silver pearl (110 gp). Lapis lazuli (4 gp). Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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