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NPC Generator

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Advanced [show]


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Butcher again.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Erdan Koehlanna, Male Elf Barbarian 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Ermina Stanton, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She carries a battered longbow and tarnished glaive as well. Her hair is short and blonde. Her eyes, though not visible through her cowl, are brown.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.

History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Fighting, Artistic. Bonds: Enemies, Poor, Job. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ermina Stanton, Female Human Fighter 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 46 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Gnome, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 1200 gp. Lapis lazuli (13 gp). Banded agate (13 gp). Deep blue spinel (1100 gp). Amethyst (60 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Felosial Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a large yellow jacket. She has styled her red hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Felosial took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and to reunite with her absent mother

Ideals: Professionalism. Flaws: Insane, Secretive. Bonds: Family, Nature, Rich. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Felosial Martell, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Peridot (30 gp).


Social Check DCs


Lone Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Map Maker uniform. Her fur is red and curly. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Addict, Selfish. Bonds: Job. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Lone Shore, Female Tabaxi Ranger 8
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs

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