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NPC Generator

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Advanced [show]


Helen Ramsay, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. She keeps her long blonde hair kept up in a rat tail. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the west. Through the years after Helen was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Helen's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Helen Ramsay, Female Human Wizard 4
Medium (4'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has wavy cinnamon fur. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dagger took refuge in the large cave and found the beat up halberd and armor he uses now. He became a Hunter soon after.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Nature, Job. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Mirror, Male Tabaxi Fighter 9
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 11 (+0)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Aquamarine (1500 gp). Eye agate (9 gp). Silver pearl (100 gp). Sard (60 gp). Chrysoprase (60 gp). White pearl (100 gp). Iolite (60 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and tan tie, and he perpetually has his dagger ready. He wears a deerstalker hat to cover his moderate length lavender fur. His blue eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Rich, Slave. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Silent Grass, Male Tabaxi Ranger 10
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 sp.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. His eyes are amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the south. Seven was born on a far eastern island where he grew up under the tutelage of his mother, an expert Painter. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Bonds: Criminal record, Family, Immigrant, Job. Occupation: Painter

Voice: French accent

Attributes [hide]

Seven On the Water, Male Tabaxi Wizard 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. 1 Breastplate.


Social Check DCs

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