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NPC Generator

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Advanced [show]


Ûkrom Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Marshal does. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has green eyes.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. A gifted student he started as a Barber, but he got bored and became a Marshal. He struck the Marshal job and began his own company from there.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Ûkrom Hornsby, Male Half-Orc Wizard 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)8 (-1) 12 (+1)6 (-2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Raam Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in earthy colors with a black and yellow handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Guard profession.

History: He was born in the east, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Fisher for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Slave, Job, Immigrant, Nature, Adventurer. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Raam Cryptic, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)19 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Infernal
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with black pants. He is physically well-built. He wears a deerstalker hat to cover his moderate length brown hair. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Engraver, Kipper learned a great deal about his mother's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Opinionated, Joker. Bonds: Job, Adventurer, Enemies. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Kipper Horcusporcus, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Citrine (80 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Drusilia Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears tan leather gloves, a tan jacket, and tight pants, and her gloved hand is found clutching a pickaxe. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Healer. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and to be a doctor again

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Drusilia Galanodel, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs

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