Ivellios Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants revenge against goblins; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Guardian, Enemies. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp. Sard (40 gp). Smoky quartz (40 gp). White opal (1500 gp).
Pushkrimp Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a robe, a symbol of strength around his neck, and a axe on his belt. His right leg appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small mountains village. Pushkrimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Sannl Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in grey turtlenecks beneath a black coat with red slacks. She has slicked back chestnut hair. Her blue eyes peer out from beneath her wide-brimmed grey hat.
Personality: She snorts whenever she laughs or is feeling confident. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has worked as a Assassin like her mother before her.
Motivation: She feels that her past leaves her morally obligated to help; and find a way to reverse the transformation of her brother
Bonds: Criminal record, Immigrant, Job, Family. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 280 gp. 1 Half-Plate.
Ruloth Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears black trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her rusty crest, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered writing. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Artistic. Bonds: Poor, Guardian, Adventurer, Military. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 120 pp. Citrine (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!


