Gale Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a yellow low-cut shirt, and a broad hat upon her head. Her fur is black and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.
History: Gale was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Passionate, Gifted. Flaws: PTSD. Bonds: Poor. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 69 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp. Tiger eye turquoise (6 gp). Moonstone (50 gp). Chalcedony (50 gp). Obsidian (6 gp). Azurite (6 gp). Citrine (50 gp).
Ronwe Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her shortspear. She is portly but not overly obese. Her hair, while still mostly silver, has prominent grey streaks. Her eyes, though not visible through her cowl, are red.
Personality: She acts crazy and hedonistic. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Criminal record. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 18000 sp. Lapis lazuli (14 gp). Aquamarine (900 gp). Chalcedony (60 gp). Alexandrite (900 gp).
Tawna Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor. She is bristling with hidden weapons, mostly warhammers and pickaxes. She has a long golden ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: Eccentric and domineering, Tawna will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Guard for hire.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Nature, Job. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Blue star sapphire (1300 gp). Black star sapphire (1300 gp). Iolite (60 gp).
Callybon Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is cut close to her head. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north. Callybon was born on a far northern desert where she grew up under the tutelage of her father, an expert Miner. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To be a Map Maker again; and an old rival family wants her found
Flaws: Antagonistic, Shy. Bonds: Immigrant, Family, Job. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Aquamarine (800 gp). Bloodstone (50 gp). Violet garnet (800 gp).
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