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NPC Generator

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Advanced [show]


Vadania Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear yellow pants and tee shirts. She keeps her long black hair kept up in a rat tail. She has green eyes and a yellow hat with a grey feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Debt. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Vadania Sherman, Female Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Full Plate.


Social Check DCs


Faran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red cloak and cross-gartered black stockings. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Faran embodies much of what other species detest in the Halflings. He is lazy, self-centered, vain, and jealous.

History: He was raised in a mountains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Antagonistic, Selfish, Fearful. Bonds: Nature, Job. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Faran Greenbottle, Male Halfling Commoner 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. 6 Acid flasks.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Erky Daergel, Male Gnome Bard 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp. Amber (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Halfling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse, Shy, Disease, Racist. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Tod Smoothhands, Male Halfling Aristocrat 7
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 38 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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