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NPC Generator

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Advanced [show]


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Caramip was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: She's in love; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Caramip Wildwander, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nimble Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown deerstalker hat and brown clothes. Her yellow fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses divination through singing.

History: Born in the north to a Shepherd, Nimble learned a great deal about her mother's area of expertise. In her 14th year, her parents were killed by a giants raid, leaving Nimble alone in the world. After a stint in an orphanage, she was adopted. She became a Shepherd soon after.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Artistic, Gifted, Athletic. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Nimble Shoe, Female Tabaxi Sorcerer 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)9 (-1) 9 (-1)18 (+4)
Skills Deception +8, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Citrine (70 gp). Lapis lazuli (12 gp). Sard (70 gp). Rhodochrosite (12 gp). Violet garnet (700 gp). Citrine (70 gp). Moonstone (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His black hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic. Bonds: Family, Immigrant, Criminal record. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Qualen Tarkelby, Male Gnome Cleric 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 55 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)6 (-2) 17 (+3)16 (+3)
Skills Intimidation +8, Survival +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 5000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Katherine Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. She wears her red hair up in a very large beehive style do. Her hazel eyes peer out from beneath her broad brown hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered east to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Disease, PTSD. Bonds: Adventurer, Military. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Katherine Hartford, Female Human Rogue 4
Medium (4'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)7 (-2) 12 (+1)8 (-1)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 cp.


Social Check DCs

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