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NPC Generator

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Advanced [show]


Mary Thorpe, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her red hair is lengthy and is close to two feet long. Her eyes are likewise violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Mercenary for hire.

Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Mary Thorpe, Female Human Adept 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp. Pink pearl (120 gp).


Social Check DCs


Akra Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her bronze crest is lengthy. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Mentor, Immigrant. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Akra Vangdondalor, Female Dragonborn Adept 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)18 (+4) 18 (+4)7 (-2)
Skills Persuasion +1
Senses Passive Perception 14
Languages Common, Sylvan, Draconic, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 900 gp. Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She has moderate length white hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Waywocket grew up listening to her father's many stories. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Waywocket Garrick, Female Gnome Aristocrat 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Spear Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with grey pants. His red fur is still thick. His copper eyes are passionate and lively.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Fearful, Impulsive. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spear Of Claws, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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