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NPC Generator

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Advanced [show]


Savaran Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her copper crest has been sun bleached extensively. Her red eyes peer out from beneath her feathered black hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Savaran would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Savaran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Savaran. She has never given up on her writing dream.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she has decided she is irredeemable

Ideals: Impeccable, Artistic. Bonds: Military, Criminal record, Enemies. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Savaran Sumnarghthrysh, Female Dragonborn Adept 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp. Moss agate (14 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear brown tank tops with red pants. His long red fur is drawn into a two foot long braid. His eyes are yellow and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Persistence, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Seven Running, Male Tabaxi Aristocrat 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Jet (150 gp). Golden yellow topaz (200 gp). Sard (80 gp). Aquamarine (200 gp).


Social Check DCs


John Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Map Maker does. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: John was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

John Iranapha, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Bune Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long blue hair kept up in a rat tail. Her eyes, though not visible through her cowl, are red.

Personality: Aggressive, abrasive, and angry, Bune embodies much of what other species detest in the Tieflings. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She left for the east, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Bune Malevolence, Female Tiefling Adept 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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