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NPC Generator

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Advanced [show]


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy golden hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Dariff Fallack, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)17 (+3) 13 (+1)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. He keeps his white hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Criminal record, Rich, Adventurer, Debt. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oskar Bigtoe, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Red-brown spinel (70 gp).


Social Check DCs


Mantus Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy chestnut hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, In love, Immigrant. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Mantus Vice, Male Tiefling Cleric 12
Medium (6'3") Tiefling, Lawful Evil (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Brent, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has blonde hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is an amazing painter.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to halfling people

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Kansif Brent, Female Half-Orc Paladin 16
Medium (4'8") Half-Orc, Neutral Good (CR 16)
Armor Class 13
Hit Points 107 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 900 pp. Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs

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