Arara Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has auburn hair. This gray eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Arara isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. Further she is a bit of a stoner and is frequently out of it.
History: When she was but 3 years old her parents immigrated from the south. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it
Ideals: Entrepeneur, Impeccable. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Aquamarine (300 gp).
Beast In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely pastel suit with green socks and a vest with buckled shoes. He keeps his long beige fur kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of western immigrants he idolized his mother. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Eye agate (15 gp). White pearl (100 gp). Rhodochrosite (15 gp). Chrysoprase (80 gp).
Caramip Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is always cut to a buzz. Her gray eyes peer out from beneath her small tan hat.
Personality: She will rave to anyone who will listen. She is a great chef.
History: Born in the east to a Mortician, Caramip learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Gifted. Flaws: Insane, Racist. Bonds: Job. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Fallthra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears dark leathers with embroidery. Her hair is always cut to a buzz. Her green eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also is a firm believer in the womanly ideal.
History: Born in the south to a Fletcher, Fallthra learned a great deal about her father's area of expertise. She found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Fletcher for hire.
Motivation: A deep hatred of orcs; and sabotage a competitor
Flaws: Shy, Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 20 gp.
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