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NPC Generator

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Advanced [show]


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish auburn hair is in a traditional bowl cut. Her blue eyes peer out from beneath her deerstalker white hat.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Eida grew up listening to her mother's many stories. Eida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has passion for adventuring and risk; and retire the richest woman in the south

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Eida Warmwater, Female Halfling Barbarian 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Athletics -1
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple -1

Possessions: 240 gp.


Social Check DCs


Mûzglob Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Mûzglob Kelsey, Male Half-Orc Expert 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Myev Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'9" and is wearing a long, white, dusty cloak. Her left leg appears badly burned and disfigured. Her silver hair has been sun bleached extensively. Her gray eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a forest tribe. Her family was turned out during the war. She and her family wandered east to less war torn lands. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers; and further expansion of business

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Nature, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Myev Rutland, Female Half-Orc Bard 2
Medium (4'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 16 (+3)6 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. 1 Healer’s kit.


Social Check DCs


Orianna Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears an entirely green suit with black socks and a vest with buckled shoes. Her purple hair has been sun bleached extensively. Her silver eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Orianna was born in the west. At a young age she loved to build and create. Orianna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world; and seeks redemption

Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Orianna Hurt, Female Tiefling Monk 7
Medium (5'6") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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