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NPC Generator

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Advanced [show]


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey costume with the symbols of strength on her torso. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Tabaxi culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Adventurer. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Dariff Ungart, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman has a large brown mantle and cape that has been intricately interwoven into her green robe. She has a very tight haircut. Her hazel eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born into a rich family. Gurdis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gurdis decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.

Motivation: She has comitted a past crime that haunts her to this day; and wants a kiss

Bonds: Job, Family, Rich, Criminal record, Has a crush. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Wizard 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 8
Hit Points 41 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Nature +5, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 2000 sp.


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He wears his green crest down. His gold eyes dart from person to person to random spaces in the air.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Jeweler job and began his own company from there.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Racist, Shy, Mundane. Bonds: Nature, Job. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Paladin 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy white pantaloons and a grey scarf. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Mentor, Nature. Occupation: Painter

Voice: Raspy

Attributes [hide]

Darrow Thistletop, Male Halfling Bard 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Smoky quartz (30 gp). 2 Smokesticks.


Social Check DCs

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