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NPC Generator

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Advanced [show]


Chaedi Netyoive, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light tan in addition to tight pants. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her fierce violet eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants she idolized her father. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Guardian, Adventurer, Military. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Chaedi Netyoive, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Emmeline Branson, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a worn and beaten armor. Her hair is black and curly. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emmeline is combative with any and all who dare try her patience in the slightest.

History: Emmeline hails from a village terrorized by drow. She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by drow. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Justice. Flaws: Emotional. Bonds: Enemies, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Emmeline Branson, Female Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Giant, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp. White pearl (90 gp).


Social Check DCs


Theodoric Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear grey tank tops with brown pants. His chestnut hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theodoric was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Theodoric Deighton, Male Human Rogue 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Frederick Harrington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His skin is fair and his fingers are delicate and long. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carpenter.

Motivation: His religion dominates his actions; and an old rival family wants him found

Bonds: Family, Rich, Job, Religious. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Frederick Harrington, Male Human Warrior 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2900 gp. Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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