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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Uraim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who usually wears his brown robe and has his scythe always slung over his shoulder, he is not a threatening figure. His hair is red and curly. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Philantrophist. Bonds: Guardian, Rich, Adventurer. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Uraim Brazzik, Male Dwarf Fighter 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 91 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Conway, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered mace and tarnished morningstar as well. She has moderate length chestnut hair. Her eyes are brown and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Job, Nature, Adventurer, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Matilda Conway, Female Human Cleric 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Star rose quartz (50 gp).


Social Check DCs


Hunter Denholm, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright grey suits and hats. He has wavy golden hair. His amber eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. A gifted student he started as a Shepherd, but he got bored and became a Spy. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Philantrophist, Optimist. Bonds: Job, Military, Family. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Hunter Denholm, Male Human Aristocrat 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Korfel Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. He has shaved his head bald. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Korfel Sandoval, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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