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NPC Generator

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Advanced [show]


Maagog Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down, and carries longbows. His crest is silver and very short. His gold unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Mayor, but he got bored and became a Barrister. He has achieved small success as a Barrister.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maagog Kimbatuul, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs


Ulfgar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. He wears a broad hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Ulfgar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ulfgar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ulfgar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Ulfgar Strakeln, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Flask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Yochlol in disguise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive, Disease. Bonds: Slave, Adventurer, Enemies. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Flask Of Storm, Male Tabaxi Ranger 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1300 gp. Deep blue spinel (1000 gp).


Social Check DCs


Seere Severity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is blue and curly. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She receives visions of the future at random moments

History: She was born in the west, but her parents moved at a very young age to the south. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Seere Severity, Female Tiefling Aristocrat 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)19 (+4)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 pp.


Social Check DCs

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