Rangrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man usually wears his brown robe and has his flail always slung over his shoulder. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His green eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Rangrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Family, Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 21000 sp. 1 Minor magic item.
Vepar Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black tunic with grey highlights, and long blue pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. Her red eyes peer out from beneath her top black hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is frequently practicing swordplay.
History: Vepar hails from a village terrorized by gnolls. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vepar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She wants to get laid; and to be a sculptor again
Ideals: Passionate. Bonds: Poor, Military, Enemies, Job, Has a crush. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 6
Hit Points 51 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 3 (-4) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged -1 / 2d10-4, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). Solid gold idol (1100 gp).
Meriele Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is wavy and long. Her fierce green eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does. He carries a battered rapier and tarnished shortspear as well. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently the stress of being a Barkeep has made it difficult for him to sleep.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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