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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His chestnut hair is lengthy. He has a dull look in his amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Assassin, who enjoyed hunting, Taklinn was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist. Bonds: Criminal record, Nature, In love, Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Taklinn Brazzik, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Smoky quartz (20 gp). Hematite (5 gp).


Social Check DCs


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is still thick. His amber eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur, Justice. Flaws: Impulsive. Bonds: Criminal record, Adventurer. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Norman Clayton, Male Human Paladin 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Himo Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with red pants. He sports a long silver beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Himo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Map Maker like his mother before him.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Flaws: Mundane, Fearful. Bonds: Has a crush, Mentor, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Himo Withrethin, Male Elf Warlock 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Oriel Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a violet suit, tan shirt, and white tie. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist, Artistic, Gifted. Flaws: Insane. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Oriel Mellerelel, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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