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NPC Generator

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Advanced [show]


Alice Prescott, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears brown leather gloves, a brown jacket, and tight pants. Her silver hair is well kept. Her violet eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She takes great joy in being the best Architect in town.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Addict. Bonds: Enemies, Job, Rich. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Prescott, Female Human Sorcerer 2
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 600 sp. White pearl (100 gp).


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Gomory Cotton, Male Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Amethyst (50 gp). 1 Breastplate.


Social Check DCs


Mormo Respect, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. He has wavy chestnut hair. He has white eyes.

Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Mormo grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he wants revenge against gnolls

Ideals: Extrovert. Flaws: Fearful. Bonds: Enemies, Adventurer, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Mormo Respect, Male Tiefling Druid 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Orc, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She sports silver long hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she has decided she is irredeemable

Ideals: Fighting, Athletic. Bonds: Poor, Criminal record, Family. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Rinn Meliamne, Female Half-Elf Ranger 10
Medium (4'10") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +8, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 700 gp. Golden yellow topaz (1600 gp). Red garnet (70 gp). Sard (40 gp). Brown-green garnet (70 gp).


Social Check DCs

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