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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is short and brass. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Nadarr was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He has worked as a Unemployed like his mother before him.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Addict. Bonds: Criminal record, Job, Immigrant, Rich. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 17000 cp.


Social Check DCs


Margery Churchill, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Margery Churchill, Female Human Wizard 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Insight +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a axe on his belt. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Eberk studied abroad. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Fighting, Disciplined, Gifted, Logical. Flaws: Shy. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Eberk Loderr, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Moss agate (15 gp). Moonstone (50 gp).


Social Check DCs


Alvyn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Alvyn hails from a village terrorized by orcs. He dropped out of school before completing his studies. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many orcs want him driven away.

Ideals: Logical. Flaws: Fearful. Bonds: Enemies, Nature. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Alvyn Leffery, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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