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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a green armored body suit, with a simple tan line shooting up and back down. She keeps her long white crest kept up in a rat tail. She has gold eyes and a green hat with a tan feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Knight for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Mentor. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Monk 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mamnen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His red hair, when down, is lengthy. His white unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Mamnen was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Religious, Military, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Mamnen Hope, Male Tiefling Ranger 7
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Alston Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Alston hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alston lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Artistic, Entrepeneur, Gifted. Bonds: Family. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Alston Cobblelob, Male Gnome Rogue 13
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 10
Hit Points 83 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)8 (-1) 16 (+3)8 (-1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 3000 gp. Amber (160 gp). Blue star sapphire (900 gp). Violet garnet (800 gp). Eye agate (9 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Savaran Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a green costume with the symbols of the four houses of cards on her torso. She keeps her red crest in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised in a white middle class family as the only child. She has had some formal music training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest woman in the north; and she seems to be bored by most things

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Has a crush. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Savaran Yarjerit, Female Dragonborn Barbarian 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)18 (+4) 16 (+3)17 (+3)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Giant, Celestial, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 pp.


Social Check DCs

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