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NPC Generator

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Advanced [show]


Bertram Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Bertram Chance, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her hazel eyes peer out from beneath her deerstalker grey hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the east. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business.

Ideals: Gifted, Opinionated. Bonds: Immigrant, Poor, Job. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Gillyd Loderr, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. 1 Masterwork Light steel shield.


Social Check DCs


Ishte Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing the road beaten gear of a warrior. She wears a Stetson hat to cover her moderate length dark red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 17th year, her parents were killed by a drow raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Religious, Enemies. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ishte Tolerance, Female Tiefling Aristocrat 11
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 17000 sp. Moss agate (5 gp). Malachite (5 gp). Golden yellow topaz (400 gp). Hematite (5 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Jarsali Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her scythe. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Energy wise she seems alert and responsive.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.

Motivation: To be a Miner again.

Ideals: Fighting, Justice, Professionalism. Bonds: Immigrant. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jarsali Mystralath, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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