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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and green pants. He is portly but not overly obese. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Justice. Bonds: Criminal record, Religious, Job. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Kyle Graeme, Male Human Expert 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Melech Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky green painted plate armor. His silver hair is lengthy. His black eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Religious, Rich. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Melech Horror, Male Tiefling Aristocrat 4
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Valanthe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a robe, a symbol of strength around her neck, and a falchion on her belt. Her long red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Weaver. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Valanthe was raised in a hard working conservative environment. She worked as a nervous Weaver and found it very stressful. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to reunite with her absent mother

Ideals: Fighting. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Valanthe Mellerelel, Female Elf Warrior 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Draconic, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ohr Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long red beard with little hanging trinkets. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Regain custody of his daughter; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Ohr Ramsey, Male Half-Orc Ranger 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs

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