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NPC Generator

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Advanced [show]


Willow Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She sports white clothing, slightly heavier than average wear. Her hair, while still mostly brown, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Willow studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted necromantic powers by her dying brother.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist, Gifted. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Willow Tallfellow, Female Halfling Expert 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hadarai Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is short and auburn. He has a dull look in his gray eyes.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict. Bonds: Religious, Nature, Guardian. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Hadarai Rothenel, Male Half-Elf Fighter 9
Medium (5'10") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50 pp. Eye agate (15 gp). Violet garnet (1200 gp). Silver pearl (120 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. His hair is dark red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Artistic. Bonds: Family, Military, Guardian. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Marbas Harm, Male Tiefling Adept 6
Medium (5'11") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 17 (+3)16 (+3)
Skills Acrobatics +2, Arcana +7
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 700 gp.


Social Check DCs


Arumawann Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Arumawann was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Rich, Family, Religious. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Arumawann Gummen, Male Gnome Ranger 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp.


Social Check DCs

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