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Xanaphia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and doesn't want to be a fortune-teller and was forced into it by her family

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Xanaphia Ariessus, Female Elf Expert 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 18 (+4)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Obsidian (6 gp). 1 Tanglefoot bags.


Social Check DCs


Markosian Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Sold as a small child to a brothel owner, Markosian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Markosian was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Markosian's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Family, Mentor. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Markosian Sharp, Female Tiefling Ranger 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Drogo Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish brown hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He works hard and plays hard.

History: Drogo hails from a village terrorized by drow. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion.

Ideals: Fighting, Athletic. Flaws: Racist, Hedonist. Bonds: Enemies. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Drogo Estevan, Male Half-Elf Monk 8
Medium (5'1") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 75 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 11000 sp. Violet garnet (200 gp). Golden yellow topaz (200 gp). Amethyst (140 gp). Alexandrite (200 gp).


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. He has gray fur. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Blacksmith, Drifting learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Job, Religious. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Drifting Shoe, Male Tabaxi Expert 13
Medium (6'9") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (30 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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