Ahrim Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is dark red and very short. This black eyed easterner is not easily forgotten.
Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. Ahrim was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and he is content
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Family, Immigrant. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp. Jet (80 gp).
Kithri Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Painter does. She is portly but not overly obese. She wears her blonde hair down. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She uses divination through singing.
History: Kithri hails from a village terrorized by giants. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kithri took refuge in the old dungeon and found the beat up rapier and armor she uses now. She now owns her own business.
Motivation: Expand her business; and someone believes her a fraud
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Enemies, Nature. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Vicky Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her hair is brown and curly. Her eyes are likewise green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.
History: Vicky was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To pay off her debts; and she feels that her past leaves her morally obligated to help
Flaws: Secretive, Antagonistic. Bonds: Family, Criminal record, Debt. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Rhodochrosite (8 gp). Citrine (70 gp).
Calcitro Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His brown hair and beard is wavy and long. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: Calcitro was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Persistence, Athletic. Flaws: Insane, Shy. Bonds: Job. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 800 gp. Hematite (16 gp). Eye agate (16 gp). Red garnet (40 gp). Blue star sapphire (400 gp).
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