Drogo Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is still thick. He has violet eyes and a grey hat with a black feather.
Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. He worked as a nervous Soapmaker and found it very stressful. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Slave. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp.
Greethen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His bronze crest is lengthy. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Greethen was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business.
Ideals: Optimist, Entrepeneur. Bonds: Poor, Family, Job. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1000 gp. Eye agate (4 gp). Aquamarine (1400 gp). Fire opal (1100 gp). Sard (30 gp).
Kasdeya Absence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has styled her purple hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kasdeya grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kasdeya. She has recently gotten a pet goose that steals things from people.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Forgetful. Bonds: Criminal record, Religious, Slave. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His red fur is lengthy. His amber eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Two Llamas is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Athletic, Professionalism, Justice. Bonds: Rich, Religious. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 17)
Armor Class 12
Hit Points 151 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (200 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (2100 gp). A delicate silver chain set with a tourmaline (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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