Kyle Law, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, grey cloak. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small island village. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He desires power and/or immortality; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Family, Adventurer. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Maiathah Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to pay off her debts
Ideals: Athletic, Gifted. Bonds: Nature, Mentor, Debt. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: Tourmaline (50 gp). Deep blue spinel (600 gp). Golden pearl (50 gp). Moss agate (6 gp). Red spinel (50 gp). Alexandrite (600 gp). Moss agate (6 gp). Lapis lazuli (6 gp).
Dee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. Her white hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.
Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Shepherd business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Job. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Shag Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. His hazel eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Shag is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge.
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Family, Rich. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
Possessions: 1100 gp. Black pearl (400 gp). Brown-green garnet (80 gp). Red spinel (80 gp). Fiery yellow corundum (1400 gp). Jasper (30 gp). Lapis lazuli (12 gp). Alexandrite (400 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

