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NPC Generator

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Advanced [show]


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. With a patchy red beard and wild red hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerard hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: An old rival family wants him found; and wants a kiss

Flaws: Insane. Bonds: Has a crush, Enemies, Job, Family. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Gerard Hadleigh, Male Human Wizard 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Coral (70 gp).


Social Check DCs


Taklinn Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Addict, Shy, Insane. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Taklinn Orcfoe, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Zook Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Zook Oomtrowl, Male Gnome Ranger 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Irann Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. She carries with her a set of morningstars on her belt, each one with a aquamarine on the hilt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: The child of a Butcher, who enjoyed hunting, Irann was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Sensitive, Lazy, Insane. Bonds: Nature, Family. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Irann Rothenel, Female Elf Monk 13
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 31 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2700 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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