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NPC Generator

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Advanced [show]


Crampernap Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Mortician. He is obsessed with finding treasure.

History: Born in the south to a Mortician, Crampernap learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Crampernap Ningel, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)11 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Millicent Shirley, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long red hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Millicent's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 11 years.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Shirley, Female Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Grom Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Grom will drive conversation. He is a great chef.

History: Grom was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Grom was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Grom's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Grom Van Es, Male Half-Orc Wizard 10
Medium (5'6") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 sp. Gold music box (2000 gp). Sapphire pendant on gold chain (1100 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Nija Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She tends to wear a green poncho over her likewise colored trousers and shirt. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Nija was born on a far western forest where she grew up under the tutelage of her father, an expert Barber. She now mingles about in high society.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Secretive, Impulsive. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Nija Entropy, Female Tiefling Warlock 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 2000 sp.


Social Check DCs

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