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NPC Generator

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Advanced [show]


Edge Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear pastel tank tops with black pants. His fur is gray and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Joker, Impeccable, Gifted. Bonds: Religious. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Edge Blossom, Male Tabaxi Warlock 13
Medium (5'2") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 300 pp. Brown-green garnet (80 gp). Golden yellow topaz (400 gp). Chrysoberyl (80 gp). Onyx (20 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan tunic with grey highlights, and long red pants that bunch up around his shoes. He has moderate length brown hair. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Alvyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Alvyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Flaws: Hedonist. Bonds: Family, Poor, Adventurer, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Alvyn Timbers, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Coral (90 gp). 1 Minor magic item.


Social Check DCs


Shivering Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple black line shooting up and back down. He carries a battered nunchaku and tarnished axe as well. He has wavy brown fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with poetry.

History: Born in the south to a Bricklayer, Shivering learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Justice, Artistic. Bonds: Job. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Shivering Moon, Male Tabaxi Druid 6
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 11 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. Freshwater pearl (13 gp).


Social Check DCs


Paggen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Nature, Mentor. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Paggen Folkor, Male Gnome Rogue 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Brown-green garnet (160 gp).


Social Check DCs

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