Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Anselm Trowbridge, Male Human Expert 8
Medium (5'9") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points -1 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 5 (-3)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Krimp Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He very much looks the part of a Spice Merchant. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Krimp studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Krimp Snowdon, Male Half-Orc Monk 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 sp. Jade (80 gp). Alexandrite (1400 gp). Moonstone (70 gp). Rock crystal (70 gp).


Social Check DCs


Sarah Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is well dressed, constantly wearing a yellow suit, tan shirt, and yellow tie. She wears her chestnut hair down. Her gray eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Slave Trader arts, while her mother instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Burrows, Female Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Deception +7, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (5 gp). Smoky quartz (60 gp). Zircon (60 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Dynamic was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Family. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Dynamic Candle, Male Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 10000 cp. Rock crystal (60 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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