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NPC Generator

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Lvl.
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Advanced [show]


Cimer Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a cross scrunchie. His silver eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Cimer embodies much of what other species detest in the Tieflings. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Cimer and his spouse have recently divorced.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Cimer Enigma, Male Tiefling Ranger 9
Medium (6'3") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)19 (+4) 15 (+2)11 (+0)
Skills Investigation +7, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Auran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. Sardonyx (50 gp). Rhodochrosite (8 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is auburn and curly. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Guard in town.

History: Born in a small village he learned the ways of the warrior from his father. His martial abilities were realized during a raid on his village. He has achieved small success as a Guard.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Bonds: Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Nalral Hammerstone, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 50 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Chain shirt.


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. His green eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: The child of a Merchant, who enjoyed hunting, Arnold was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Nature, Criminal record. Occupation: Mortician

Voice: American accent

Attributes [hide]

Arnold Langdon, Male Human Bard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Drenna Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso, and carries bows. Her tied-back hair is auburn. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Gifted, Logical. Flaws: Racist. Bonds: Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Drenna Thornton, Female Half-Orc Warlock 5
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Celestial, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. Chrysoprase (50 gp).


Social Check DCs

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