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NPC Generator

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Advanced [show]


Mary Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She would rather hide behind her crafts than deal with other people.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Athletic, Disciplined, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Ainsley, Female Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Riswynn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear grey pants and tee shirts. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Locksmith, who enjoyed hunting, Riswynn was taken on many hunting expeditions. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Criminal record. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Riswynn Hammerstone, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Auran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Antinua Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a tan coat over a brown low-cut shirt, and a small hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her brown hair is styled in orderly dreadlocks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Antinua was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Antinua's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor, Slave. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Antinua Ostoroth, Female Elf Wizard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 10 (+0)5 (-3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Rosamund Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears yellow leather gloves, a yellow jacket, and tight pants. Her auburn hair is cut short. She has gray eyes and a yellow hat with a violet feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Ideals: Impeccable. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Rosamund Holland, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp.


Social Check DCs

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