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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Tagga Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered tan stockings. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her golden hair is styled in orderly dreadlocks. Her eyes are a pleasant green.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she wants revenge against drow

Ideals: Entrepeneur. Bonds: Poor, Nature, Enemies, Religious. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Tagga Shirley, Female Half-Orc Warrior 8
Medium (5'9") Half-Orc, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 8 (-1)5 (-3)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Nordak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his lance ready. His blonde hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.

History: The child of a Navigator, who enjoyed hunting, Nordak was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Selfish. Bonds: Criminal record, Nature, Adventurer. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Nordak Torevir, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4 Tanglefoot bags.


Social Check DCs


Ellywick Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her blue robe and has her greataxe always slung over her shoulder. Her blonde hair is knotted and matted. Her amber eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: Gifted from a young age, Ellywick studied abroad. After coming to the age of reason, Ellywick took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Barber.

Motivation: She is unsatisfied with her job; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Shy, Greedy. Bonds: Job. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ellywick Ironhide, Female Gnome Rogue 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Pelt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a pastel and tan robe with the hood down. His beige fur is kept up in a ponytail inside a wide-brimmed hat. His copper eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He got into the Baker business at a young age. Pelt was born on a far northern island where he grew up under the tutelage of his father, an expert Baker. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Pelt Treat, Male Tabaxi Monk 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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