Bucklal High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy. This violet eyed southerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and revenge
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Job, Enemies. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Tordek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and white robe with the hood down. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 4 years old his parents immigrated from the east. He worked as a nervous Bather and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Fighting. Bonds: Job, Enemies, Immigrant, Religious. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 86 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 200 pp. Tiger eye turquoise (12 gp). 1 Minor magic item.
Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Merchant. His lavender fur is kept up in a ponytail inside a deerstalker hat. His green unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Merchant job and began his own company from there.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and money/treasure
Flaws: Disease, Shy. Bonds: Job, Rich, Nature. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Mehen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His crest is cut close to his head. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Mehen studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Debt. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
Possessions: Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (200 gp).
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