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NPC Generator

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Lvl.
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Advanced [show]


John Law, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

John Law, Male Human Rogue 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 7
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 7 (-2)6 (-2)
Skills Nature +6, Performance +2
Senses Passive Perception 8
Languages Common, Aquan, Orc
Attacks Melee +7 / 3d8+3, Ranged +1 / 3d8-3, Grapple +3

Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair is drawn into a two foot long braid. This blue eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Family. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Wrenn Miggledy, Male Gnome Expert 11
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 27 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her black hair down. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Halfling conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Tiefling people; and she has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Rich. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Nedda Thorngage, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Athletics +1, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Solid gold idol (200 gp). 1 Everburning torch.


Social Check DCs


Prosperine Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely black suit with brown socks and a vest with buckled shoes. She keeps her dark red hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast plains. Prosperine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Prosperine Sorrow, Female Tiefling Monk 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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