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NPC Generator

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Advanced [show]


Elama Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her shortbow. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Elama's homeland. Elama decided to take the middle way and become a bodyguard. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Elama Qualanthri, Female Half-Elf Commoner 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Solid gold idol (300 gp).


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Fonkin will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Extrovert. Bonds: Job, Rich, Immigrant, Family. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Fonkin Rofferton, Male Gnome Fighter 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Dynamic Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Optimist. Flaws: Insane. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Dynamic Thunder, Male Tabaxi Rogue 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Jaxi Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'4" and is dressed in earthy colors with a black and brown handkerchief worn on her right side. Her right leg appears badly burned and disfigured. Her green crest is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich eastern family. When Jaxi reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she wants nothing more than to rejoin the army

Ideals: Optimist, Justice. Bonds: Criminal record, Rich, Military. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Jaxi Skaarzborroosh, Female Dragonborn Wizard 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs

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