Zûmug Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. He has wavy chestnut hair. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Zûmug was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Justice, Impeccable. Bonds: Religious, Job, Family. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Zûmug Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, black, dusty cloak. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Insomniac, Shy. Bonds: Job, Mentor, Family, Adventurer. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.
Naeris Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair, while still mostly brown, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Naeris was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Portia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her black hair is thinning but still full. Her fierce blue eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She also has developed a complete distrust of the Barber profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by giants. Portia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To be a Barber again; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Hedonist, Disease. Bonds: Job, Enemies. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 79 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 4d6-3, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (900 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

