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NPC Generator

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Advanced [show]


Chad Blythe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He wears his silver hair down. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves music and to teach people music more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Rich, Religious. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Chad Blythe, Male Human Druid 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Hematite (9 gp). 1 Thunderstones.


Social Check DCs


Aldous Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his bow always slung over his shoulder, and he perpetually has his bow ready. His auburn hair is kept up in a ponytail inside a feathered hat. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Aldous was born in the east. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Aldous began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Religious, Enemies. Occupation: Bather

Voice: Stutters

Attributes [hide]

Aldous Boleem, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: Gnomish compassion.

Flaws: Selfish, Insomniac. Bonds: Mentor. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Gildmak Reedfellow, Male Halfling Paladin 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Superior lock. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Mialee Horineth, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of a Animal Trainer, who enjoyed hunting, Mialee was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Religious. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mialee Horineth, Female Elf Aristocrat 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 58 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7

Possessions: 3000 gp. Deep green spinel (160 gp). Hematite (6 gp). Red spinel (160 gp). White pearl (160 gp). White pearl (160 gp). Bloodstone (20 gp). Aquamarine (900 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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