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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, blue, dusty cloak. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Many illithids want him driven away; and to be a locksmith again

Ideals: Opinionated, Fighting. Bonds: Nature, Military, Job, Enemies. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Adept 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, River studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Gifted, Professionalism, Logical. Bonds: Adventurer. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

River Grass, Male Tabaxi Aristocrat 6
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. Tiger eye turquoise (15 gp). Malachite (15 gp).


Social Check DCs


Helen Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her clothes are grease stained in places. Her hair is long and white with streaks of red, and is pulled back with small yellow clips. Her gray eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Locksmith. A true patriot, Helen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small mountains village. She was an apprentice working in her father's forge. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and balancing her hectic life and new locksmith responsibilities is difficult

Bonds: Poor, Immigrant, Job, Military, Nature. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Helen Teinithra, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Sarah Clifford, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is cut short. Her eyes are brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Sarah Clifford, Female Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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