Rolf Bristol, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has shaved his head bald. He has several tiny amethyst earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Rich, Military. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Az-Adar Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Gardener, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Entrepeneur, Artistic. Flaws: Depressed. Bonds: Criminal record, Poor. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Elven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Fiery yellow corundum (800 gp).
Hethress Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her crest is copper and curly. Her gold eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Weaver who has hired her part-time. Further she is a bit of a stoner and is frequently out of it.
History: Hethress was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She got away from her former life and has fallen to alcoholism.
Motivation: Wants her loneliness to end.
Ideals: Athletic. Flaws: Addict. Bonds: Poor, Has a crush, Job, Family. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 500 sp. Rose (80 gp). Deep blue spinel (600 gp). Citrine (80 gp).
Salanop Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is renowned for her bright blue dresses and hats. Her golden hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 69 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 2000 gp. Moonstone (80 gp). Golden yellow topaz (800 gp). Freshwater pearl (14 gp). Aquamarine (800 gp). Silver pearl (50 gp). Blue quartz (14 gp). Red garnet (50 gp). Iolite (80 gp).
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