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NPC Generator

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Advanced [show]


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered yellow stockings, and he perpetually has his dagger ready. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Rangrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Poor, Family. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Rangrim Eversharp, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Performance +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc, Ignan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. Malachite (15 gp). Citrine (40 gp). Pink pearl (120 gp). Blue sapphire (1000 gp). Brown-green garnet (120 gp). Sard (40 gp).


Social Check DCs


Shanairla Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a yellow suit, brown shirt, and white tie. With wild brown hair. Her eyes are a pleasant amber.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.

History: Shanairla was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shanairla took refuge in the large cave and found the beat up longbow and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shanairla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Wishes to resurrect an old love; and expand her business

Flaws: Antagonistic. Bonds: Enemies, Job, Nature, In love. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Shanairla Iranapha, Female Half-Elf Ranger 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her right leg appears badly burned and disfigured. Her tied-back hair is white. Her eyes are likewise brown.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Hedonist, Impulsive. Bonds: Religious, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Abalaba Scheppen, Female Gnome Druid 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His fur is yellow and curly. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Healer. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Rich, Job, Criminal record, Debt. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Silent Paws, Male Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (1000 gp).


Social Check DCs

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