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NPC Generator

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Advanced [show]


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dain took refuge in the ruined castle and found the beat up bow and armor he uses now. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Job, Adventurer, Nature. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Dain Trueblood, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 15 (+2)4 (-3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Ovina Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Locksmith, she is not a threatening figure. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small forest village. Ovina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Locksmith.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Ovina Trueblood, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. Zircon (30 gp).


Social Check DCs


Silvo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He typically wears red cloth garments or leather armor. He has shaved his head bald. His blue eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Justice, Entrepeneur. Flaws: Addict, Selfish. Bonds: Rich. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Silvo Swiftwhistle, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Freshwater pearl (6 gp). Blue quartz (6 gp). Deep green spinel (70 gp).


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears a black costume with the symbols of luck on his torso. His left hand appears badly burned and disfigured. He keeps his purple hair in a pixie cut. His gold eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Sammal Fluke, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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