Gurdis Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey armored body suit, with a simple brown line shooting up and back down. She has styled her golden hair well, parting it to the left. Her green eyes lackadaisically let the world flow into them.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: To end her boredom; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Mundane, Fearful, Antagonistic. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 gp.
Leucis Calm, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and black. His eyes are white.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Jeweler profession.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and sabotage a competitor
Flaws: Shy, Disease. Bonds: Adventurer, Poor, Job. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Chain shirt.
Breena Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a robe, a symbol of the sun god around her neck, and a longsword on her belt. She has a long white ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Fighting, Gifted. Bonds: Adventurer, Family, Job. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Lavinia Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. She carries a battered greatsword and tarnished pickaxe as well. Her tied-back hair is silver. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.
History: She was born at the edge of vast mountains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Fighting. Flaws: Cynical. Bonds: Criminal record, Nature, Adventurer. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Deep green spinel (150 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


