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NPC Generator

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Advanced [show]


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His silver hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ernest was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He then took over the family business and is one of the better Performer for hire.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Job, Religious. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Ernest Kimberley, Male Human Warlock 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His tied-back hair is silver. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Joker. Flaws: Greedy. Bonds: Criminal record, Immigrant. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Altham, Male Human Rogue 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 150 pp. Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (80 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He sports a flattop hair cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Terse. Bonds: Immigrant, Slave. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Thamuz Wary, Male Tiefling Fighter 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 8 (-1)17 (+3) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Dalgal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a brown shirt with thin green vertical stripes and grey pants. Beneath his clothing is a huge mess of scar tissue. He keeps his long brown hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Antagonistic. Bonds: Slave, Rich, Religious. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Dalgal Bofdann, Male Dwarf Barbarian 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 103 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Cloth of gold vestments (40 gp). Old masterpiece painting (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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