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NPC Generator

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Advanced [show]


Guy Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His black hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: Many giants want him driven away; and he desires power and/or immortality

Ideals: Gifted, Persistence. Bonds: Poor, Adventurer, Enemies. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Guy Jenkins, Male Half-Elf Monk 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. Chrysoprase (20 gp). 1 Masterwork manacles.


Social Check DCs


Dazzazn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears baggy black pantaloons and a green scarf. He wears his scarlet crest up. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Insomniac. Bonds: Slave, Rich. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Dazzazn Argenthrixus, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 110 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Kite Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy red fur. His yellow unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Dragonborn culture. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Dragonborn people.

Flaws: Disease, Racist. Bonds: Rich, Military, Immigrant. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Kite Of Snakes, Male Tabaxi Barbarian 9
Medium (6'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 107 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Gnome, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 30 pp. Deep blue spinel (1000 gp). Rose (70 gp). Hematite (9 gp). Hematite (9 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow tunic with green highlights, and long red pants that bunch up around her shoes. With wild black hair. Her eyes are green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Althaea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She has worked as a Spy like her mother before her.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Gifted. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Althaea Amakiir, Female Half-Elf Paladin 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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